That’s why Lau restarted her entire game. I missed the early days where I just had to worry about planting trees and finding new villagers.” “It was way too much, which is silly because it’s a game where you hang out with sheep and plant flowers,” Lau told Polygon over Twitter direct messages. There are no gear stats or DPS caps, and the most demanding reflex-based challenge is nailing the timing to catch a fish.īut for some players, the pressure of inhabiting such a customizable world still gets to them. It’s one of the most low-pressure tend-and-befriend games available it has the social elements and structure of an MMO, but none of the typical pressures. In the process of building up their home, the player character can make friends with adorable animal neighbors, change their island to make it prettier (or uglier, if that’s what you’re into), and buy cute clothes. The player takes the role of a visitor arriving on a new island to build a home. After 10 minutes, she told Polygon, she started to “uncontrollably bawl.” So she decided to reset her game and start all over again.Īnimal Crossing : New Horizons is a light social simulator. One night, she was struggling to get a cliff to round off just right. She time-traveled for maximum efficiency, crafted hundreds of fish bait so she could catch rare fish like the elusive Stringfish, and paid off all of her loans with millions of Bells to spare.īut she still wasn’t happy. She made her island a New York-style city, then a pastel-colored cotton candy garden. She rebuilt majestic mountain ranges again and again. Christina Lau spent well over 200 hours working on her Animal Crossing: New Horizons island.
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